s0lar pulse
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Posted - 2011.07.16 13:12:00 -
[1]
The notion Dramiels are somehow alot better than other frigates. In terms of fleet combat, is just stupid. All frigates explode very easily in fleet combat ("real engagements") and that wont change by making everything like a Dramiel (the ship explodes alot). Unless you're able to get, an insane bonus to afterbuners. Something like 3000m/sec, with a interceptor signature bonus. I dont see that changing in the near future or want it too.
Either way! Frigates are fine and one of the most useful classes of ships.
Also,I find it very ammusing so many always reference Minmatar ships and bonuses, when trying to boost another factions ship. The Oneiros is a armor tanking ship, but many people who speak to me ingame. Want the Oneiros to be EXACTLY like the Scimitar. Indeed, no one seems to notice the Scimitar has the same useless bonus as the Oneiros (omg its the only logi with that useless bonus). There is no intrest in real diversity in this game, at all (atleast consciously). There are pilots in this thread, who have argued for diversity and in the next breath; Suggested, making one ship (Oneiros) exactly like another (Scimitar).
(Yes! Lets all fly around in our nano-armor-tanked battlecruisers) = /
Oneiros: If this ship cant tank better than its counter part. It should be able to repair other ships better.
-Focus on increasing Remote armore repair or Drone armor repair amount, -lowering signature radius -capacitor -and possibly increasing the ships resistence.
Daramiel: Good luck figuring out how to nerf this thing, without making it useless. Compared to a firetail atleast, which it will be as fast as lol.
Honestly even if you gimp the speed it will still be a very good frigate. Mainly, because of its tank and damage. Few frigates ingame are able to dual prop and maintain good damage and tank: Taranis, Comet, Dramiel, Firetail, Rifter, Ishkur (tracking Issue), and Jaguar (tracking issue). The Dramiels afterbuner velocity was always its advantage. Changing it would make dissengageing more difficult, but still very viable. However, if you realy want to hurt the Dramiel. Nerf damage or remove a midslot, which would hurt tank. Either way, I'm fine with the ship as is.
-proxyyyy
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